Modules with float3 input(s)
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List of input types
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Modules with float3 input(s)
Modules with float3 input(s)
bitmaps;filters;bitm_blend_add
bitmaps;filters;bitm_blend_average
bitmaps;filters;bitm_blend_color_burn
bitmaps;filters;bitm_blend_color_dodge
bitmaps;filters;bitm_blend_darken
bitmaps;filters;bitm_blend_difference
bitmaps;filters;bitm_blend_exclusion
bitmaps;filters;bitm_blend_glow
bitmaps;filters;bitm_blend_hard_light
bitmaps;filters;bitm_blend_hard_mix
bitmaps;filters;bitm_blend_lighten
bitmaps;filters;bitm_blend_linear_burn
bitmaps;filters;bitm_blend_linear_dodge
bitmaps;filters;bitm_blend_linear_light
bitmaps;filters;bitm_blend_multiply
bitmaps;filters;bitm_blend_negation
bitmaps;filters;bitm_blend_normal
bitmaps;filters;bitm_blend_overlay
bitmaps;filters;bitm_blend_pin_light
bitmaps;filters;bitm_blend_reflect
bitmaps;filters;bitm_blend_screen
bitmaps;filters;bitm_blend_soft_light
bitmaps;filters;bitm_blend_subtract
bitmaps;filters;bitm_blend_vivid_light
bitmaps;generators;gradient
bitmaps;generators;gradient_sequence
bitmaps;generators;plasma
maths;dummies;float3_dummy
maths;accumulators;float3_accumulator
maths;arithmetics;vector;vector_add_float
maths;arithmetics;vector;vector_add
maths;arithmetics;vector;vector_mul_float
maths;arithmetics;quaternion;axis_angle_to_quaternion
maths;arithmetics;vector;vector_add
maths;arithmetics;vector;vector_add_float
maths;arithmetics;vector;vector_cross_product
maths;arithmetics;vector;vector_dot_product
maths;arithmetics;vector;vector_from_points
maths;arithmetics;vector;vector_mul_float
maths;arithmetics;vector;vector_normalize
maths;converters;float3to3float
maths;delay;float3_delay
maths;dummies;float3_dummy
maths;interpolation;float3_interpolate
mesh;generators;ribbon
mesh;generators;ribbon_cloth
mesh;modifiers;deformers;grid_perlin_displace
mesh;modifiers;deformers;mesh_noise
mesh;modifiers;deformers;mesh_normal_randistort
mesh;modifiers;deformers;mesh_vertex_move
mesh;modifiers;deformers;mesh_vortex
mesh;modifiers;transforms;mesh_rotate_quat_around_vertex
mesh;modifiers;transforms;mesh_scale
mesh;modifiers;transforms;mesh_translate
mesh;modifiers;transforms;mesh_translate_edge_wraparound
mesh;solid;mesh_planes
mesh;solid;plasma_tree
mesh;vertices;lightning_vertices
mesh;vertices;modifiers;mesh_vertex_distance_sort
mesh;vertices;random_vertices
mesh;vertices;ribbon_vertices
mesh;vovoid;fireflies_lightning
particlesystems;generators;basic_spray_emitter
particlesystems;generators;particles_mesh_spray
particlesystems;modifiers;basic_gravity
particlesystems;modifiers;basic_wind_deformer
particlesystems;modifiers;floor
particlesystems;modifiers;particle_fluid_deformer
renderers;basic;colored_rectangle
renderers;basic;render_line
renderers;basic;textured_rectangle
renderers;basic;colored_rectangle
renderers;basic;textured_rectangle
renderers;mesh;mesh_basic_render
renderers;mesh;render_mesh_ribbon
renderers;opengl_modifiers;cameras;freelook_camera
renderers;opengl_modifiers;cameras;orbit_camera
renderers;opengl_modifiers;cameras;target_camera
renderers;opengl_modifiers;gl_ortho2d
renderers;opengl_modifiers;gl_rotate
renderers;opengl_modifiers;gl_scale
renderers;opengl_modifiers;gl_translate
renderers;opengl_modifiers;light_directional
renderers;oscilloscopes;oscilloscope
renderers;oscilloscopes;oscilloscope_point_to_point
renderers;oscilloscopes;oscilloscope_waterfall
renderers;oscilloscopes;simple_colorline
renderers;particlesystems;render_particle_center
renderers;text;text_line
renderers;vovoid;gravity_lines
renderers;vovoid;gravity_ribbon
scene_graph;camera;scene_graph_orbit_camera
scene_graph;camera;scene_graph_target_camera
scene_graph;object;light;scene_graph_object_point_light
scene_graph;object;matrix_stack;scene_graph_object_rotate_axis_angle
scene_graph;object;matrix_stack;scene_graph_object_scale
scene_graph;object;matrix_stack;scene_graph_object_translate
scene_graph;render;scene_graph_render
texture;generators;gradient_sequence
texture;generators;plasma
texture;modifiers;rotate
texture;modifiers;scale
texture;modifiers;translate