Documentation > User Interface > Resources
A resource is a file in the file system you want VZX to be able to load.
A texture or 3D mesh for instance.
To do this, you need to understand how VZX handles these files.
VZX will look for these files in a specific directory.
On Windows, this is usually located in:
C:\Users\[you]\vzx\[vzx_version]\data\resources\*
VZX only refreshes the file list when starting, so if you add files while VZX is running, you need to restart it.