Resources

Documentation > User Interface > Resources

Resources

A resource is a file in the file system you want VZX to be able to load.

A texture or 3D mesh for instance.

To do this, you need to understand how VZX handles these files.

VZX will look for these files in a specific directory.

On Windows, this is usually located in:

C:\Users\[you]\vzx\[vzx_version]\data\resources\*

NOTE!

VZX only refreshes the file list when starting, so if you add files while VZX is running, you need to restart it.